Andrea Di Bartolo
3d Environment Artist/ Game Developer
andreadbx
Messina, Italy
Biography
Hi everyone! I'm a 3d Artist for videogames, my main specialization is Environment Art, but i'm proficent in other parts of the Game Development process such as: Rigging, Animating, Lighting, Vfx, Shaders and basic understanding of programming in C#, my main experience with game engines is with Unity 3d, i can adapt pretty easily to work with Unreal. as my main tools i use Blender as the main modeling tool in combination with Substance Painter/Designer for textures and Photoshop/Illustrator
Skills
- Look Development
- 3D Modeling
- Environment Modeling
- Lighting
- Game Development
- 3D Scanning
- PBR Texturing
Software
- After Effects
- Blender
- Illustrator
- Photoshop
- Substance 3D Painter
- Substance 3D Designer
- Unreal Engine
- ZBrush
- Unity