One of the environments and a small selection of some of the assets I produced whilst working on Homefront: The Revolution. These screenshots show how the environment looked up until my departure from the studio in 2014. My role involved level art, asset and texture creation, level dressing and lighting.
I am incredibly grateful to have been a part of this project, I learnt so much during my 2 years at the former Crytek UK now Dambuster Studios. Congrats to everyone at Dambuster for completing the game!