![](https://s3.us-east-005.backblazeb2.com/artgram-co/artworks/IVx1zxuQxia2Rkx4kNGGLcEUBhc7GlKxSqlGWXcf.webp)
![](https://s3.us-east-005.backblazeb2.com/artgram-co/artworks/xNH5TCrFUL1UHqQgMzXkxOp4iKPuR3E1nqr2uO5t.webp)
![](https://s3.us-east-005.backblazeb2.com/artgram-co/artworks/id9s9wn8kTuVqNoJb9rGaEfo5nfGhmJVZ7DwoFjH.webp)
![](https://s3.us-east-005.backblazeb2.com/artgram-co/artworks/49dQ5a90nXYc0YQbf525kdu3ZXcqnQ3LoORDsKum.webp)
Render con cycles donde las burbujas internas si se ven adecuadamente.
![](https://s3.us-east-005.backblazeb2.com/artgram-co/artworks/fhoK0ZFqe8GfmqJVfqbcnltS14F9Q8CQ00Utv7Mn.webp)
Comparativa de render con Eevee, pero no se veían las burbujas internas
![](https://s3.us-east-005.backblazeb2.com/artgram-co/artworks/DRqMQB2iTQ6zPZUoxjHlYPTVIyIs4NoBxeJhpXg0.webp)
Primeras pruebas de render en cycles
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