A small selection of my work on the Battlefield V map Pacific Storm. My role on The Pacific was a little different as I split my time between working as a level artist and level art lead for the project as a whole.
My work on the map included terrain and material painting, texture and shader creation, asset creation using photogrammetry, prop dressing, composition and map layout.
From the scanning trip in Hawaii all the way to the final bug fixes this was a hugely rewarding and fun project to be a part of.
A big thanks for art direction from Jens Oras and fellow team members Erik Hallberg, Magnus Olin, Carl Palacios, Daniel Henefalk and Lenz Monath.